With the third group, the bonuses will last the longest. With the second group, the higher valued bonuses can be made use of multiple times, and will have much longer activation periods. With the first group, some of the low valued bonuses can be used only once and have no activation periods, while others will have limited use, and shorter activation periods. The duration of the activation periods will depend on the value of the bonuses in question. Some of the bonuses will only have one single application, while others will have multiple applications, across a number of themed categories. The bonuses can also be grouped into different types of themed categories, Weekly Alliance (5), Passenger (5), Coin (13), Drop Rate (17), Experience (11), Flight Time (3), Fuel (9), Breakdown (4), Event (19), Weather (5), Subscriptions (2) and Miscellaneous (8). With the third group, the bonuses will provide you with the best results, but they do come at a price. With the second group, the bonuses will have greater use, and will have much longer activation periods. With the first group, the bonuses will have limited use, and will have shorter activation periods or instant activation. The bonuses fall into three main groups, those that are relatively easy to collect, those that are far more difficult to collect (take much more time to do so), and those that you need to purchase.
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